Here's a quick test showing iframe implementation of Sirv service..
I set my free account up here: https://my.sirv.com
gallery of CGI work. test shots. work in progress images. research and development R&D projects. studies.
Showing posts with label concept. Show all posts
Showing posts with label concept. Show all posts
Monday, November 21, 2016
Saturday, June 25, 2016
Studio Rat bike
Here's a render of the bike I've been working on for a really long time. It's a Blender project aimed at expanding my skills in the program.
I generated this model using Agisoft Photoscan from photographs taken by a colleague in North Carolina. It's a highly modified Yamaha XV 750 Virago.
I'd noticed the cheeky USD forks but really wanted to know where they came from. Well it appears that they are from a Suzuki GSXR. I don't know much more than that except to say that it must have taken some serious work to replace the entire front end. I wonder how she rides?
I generated this model using Agisoft Photoscan from photographs taken by a colleague in North Carolina. It's a highly modified Yamaha XV 750 Virago.
I'd noticed the cheeky USD forks but really wanted to know where they came from. Well it appears that they are from a Suzuki GSXR. I don't know much more than that except to say that it must have taken some serious work to replace the entire front end. I wonder how she rides?
Tuesday, September 1, 2015
Sarah & Duck
My daughter is 2 and a half and loves Sarah & Duck... which is a bonus because so do it!! It's fantastic. Sarah is this super cool emo-chick in a hoodie and the duck is.. well, just a duck. I'm working on my Blender skills right now and decided to use this as a test bed for building a very simple character.
This is a fairly rough first draft. Eventually I'll recreate the textures properly and pay some more attention to the materials. Perhaps at some point I will do a lighting study or create a scene for Sarah to have an adventure in... but for now, there's just this
This is a fairly rough first draft. Eventually I'll recreate the textures properly and pay some more attention to the materials. Perhaps at some point I will do a lighting study or create a scene for Sarah to have an adventure in... but for now, there's just this
Tuesday, April 21, 2015
Fork design
I was on pinterest the other day and became really inspired by all the amazing utensil design.
Here's my crack at a fancy fork..
Here's my crack at a fancy fork..
Vray DOF recreation
This is a like for like recreation of a shot I found while trawling the internet. I can't find the reference for this so if anyone knows PLEASE let me know and I will credit it.
Post-production depth of field plugins have been round for a while and do a great job in production. That being said, when it comes to refractive and reflective surfaces and materials... well, a normal z-depth pass can't handle it.
Granted there are some obvious differences between the render and the photo but the test achieved what I set out to find out. (how rendered dof reacts for interacting reflective and refractive materials)
Monday, April 20, 2015
Jet Fighter circa 1850
I was inspired recently by a piece in a magazine. It showed an element that was really out of place but had been made to blend in with the surroundings. This Harrier jet in a pre-ww1 street scene is my effort.
Modelled in 3ds Max, rendered with very and composited in Photoshop.
Modelled in 3ds Max, rendered with very and composited in Photoshop.
Sunday, April 19, 2015
WIP character
This is a character I've been working on for quite a while.. I've picked it up and put it down a lot while the concept evolved. The initial idea was some sort of post-apocalyptic snow soldier...
This is a work in progress shot. The face and hand are photogrammetry captures (thanks to my willing wife for modelling). Hopeful I'll wrap this up at some point soon.
Location:
Western Europe
Tuesday, April 7, 2015
speed interior test shot
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